
May 10th, 2004, 07:00 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
Fyron, to bring you up to speed on what has been suggested by QB and a small number of AIC/FQM players.
What has been requested by Email and a few Posts for AI Campaigns next FQM ported update:
Is to lower all Asteroids in (ALL FQM systems), to include reducing Asteroids sectors orbiting a Star System to only a half dozen: resulting in a reduction for Planetary Systems by over 50% of its Asteroids in total. This I will not do.
I have explained this to QB and others that AIC may reduce the occurrence of FQM pure Asteroid Systems that may be randomly generated in some AIC/FQM specific Quad maps. However, I am reluctant to remove any or all of FQM Asteroid characteristics from the FQM port. We have many Players that DO like a few FQM pure Asteroid perfuse System fields in their game and do want to maintain the integrity of FQMs intent
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Thus, the compromise of adding extra quadrants that use systems with few asteroids. Everybody is happy. 
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