
July 3rd, 2004, 01:39 AM
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Sergeant
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Join Date: Feb 2003
Location: USA
Posts: 258
Thanks: 0
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
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New Ship Set Download contains:
NEW Generic Ships Set designed by ~ Trooper.
Se4 Hull Images by ~ QBrigid
Efficient Engine Images ~ Ed Kolis
More AI and other tweaks.
Lowered the cost of the basic Extraction Facilities - for a faster build and a somewhat quicker upgrade
Includes higher yield and less cost (Resource Extraction tech 4-9) Planet and System Resource Facilities.
Standard Repair Bays: repair components at se4 default. 3-5-8 and the MP* remains at 12
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We like the decreased cost in building the resources facilities in AIC v4.191A but not everybody in my LAN group wants to go into planetary engineering or astroid mining for that matter. They recommend raising the higher level Mining Facilities to produce more.
Mining III 600
Mining Complex 750
The MultiPlayer Megaplex at 1200 total resources generated per turn
RADS and Orgainics are ok.
Raise research a hair on the Agrarian and Mining Comunities.
With the changes that you made in the Psychic Intel you can change the roman numerals back.
Other then this we all think the MOD is great and I start a new LAN AIC game in the mourning 
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