Re: Diplomatic proposal...what to answer ?
The default diplomacy files for all default ai races is extremely unfinished. I've made a mod that at least makes the ai races act like their description. When I was creating my mod, I've noticed that MM just made all the default races act the same way. Be aggressive and break treaties. This method makes sense for some races, but the more peaceful races with descriptions that state that they are peaceful does not make sense at all. I can only hope that the patch that comes out after the upcoming one will definitely deal with this.
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