Re: AI Campaign => For a Challenging AI opponent
I do not think human players need universal colony modules. Humans build colony ships to colonize planets and should know better what type is needed. AI is another story. It builds colony ships because construction_vehicle file tells it so. Very often it results in infamous "dead end colony ships" bug. Universal colony modules resolves this problem very nicely and greatly benefit AI. However, if JLS belives AI does not need this, so be it. Personaly I would love if AI had dual and universal colony modules.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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