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Old July 26th, 2004, 11:32 AM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by madkillercat:
Quick question, were the Scout, Escort, and Frigate hulls developed after the other hulls were finalized?

I graphed the Offense Bonus, and Defense Bonus vs. displacement (KT) and noticed those three break each curves mostly logarithmic nature. From what it looks like and from the descriptions in the mod, Off+ and Def+ are inversely proportional to displacement and proportional to movement.

However, the inconsistencies include the Scout and Frigates having equal Def+. I assume this is a result of the Frigate's top movement of 18. However, the Frigate's Def+ still seems too high. Also, the Escort's high Off+ doesn't fit inverse proportionality of Off+ to displacement. With Quantum Engines, both the Scout and Escort class hulls have max movements of 15, yet the larger Escort has a better Off+.
Excellent question

As with Automobile engines and Airplane fuselages: all past and present and still to be designed - one would expect a performance ratio curb to be true and holy; however this was and is rarely the case
AIC *may* have taken some liberties and this also lends too some game play options and in game decision making as to the usage of some AIC Hulls:

- - -
Our first Hull is the 100kt Scout Class: with fair maneuverability numbers that lean towards a strong defensive capability. This Hull makes for a good utility vessel, and this little baby is the best suited for Efficient Engine performence. This class can serve as: recon, med ship etc. and the in-system light and inexpensive security vessel - that will keep our good planetary Citizens happy.

150kt standard Escort: with its fine balance that will yield good maneuverability - even with an engine payload at two thirds. This hull has great offensive maneuverability to slip into a tight spot and let loose those sometimes finicky and hard to target “early” Beam Weapons - with a closeup personal and greater accuracy then most other Hulls

200kt Fast Frigate: Is she fast, and very versatile - this Hull can outclass any other Hull and makes for one of the finest chase vessels for both its speed and the dodge-them defensive capabilities

- - -
Madkillercat, perhaps the 550kt Cruiser can use a little something else - this design is often neglected and she usually gets the pass with the Battle Cruiser next on deck - Perhaps we could better her defensive maneuverability’s. What do ya think?

[ July 26, 2004, 11:13: Message edited by: JLS ]
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