
June 3rd, 2003, 06:19 AM
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Colonel
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Join Date: Jan 2001
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Re: When AI scrap ships ?
Quote:
Originally posted by oleg:
Ok, how about this test :
Set "largest hull" for first 10 turns = 300.
generate the empire with this setting. Start a game. AI will make design only destroyers, transports, etc.
Now, exit the game, edit AI_settings to mke ai design larger ships, sey up to 1000. Start SEIV, with the old emp. file. - AI still designs small ships only. Changes in AI_settings are ignored !
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Oleg did you save the ship design in the emp file?
PS. Repeated your test with an empire file that had no ship designs saved: the change in the maximum ship size in the AI settings.txt file worked perfectly.
But back to your original topic: I agree that this bug is extremely bad for the AI performance because it annihilates almost completely the AI bonus effect for resources. I had the impression that even at high bonus AI empires had not that much more ships than I, if we had more or less the same empire size. But I blamed it on imperfect contruction files and trusted that the bonus worked.
I mailed this now to MM and asked for a fix. Even a mini patch with nothing else would be great.
[ June 03, 2003, 10:21: Message edited by: Q ]
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