
March 3rd, 2003, 07:36 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: Slow down exploration speed in AICampaign/PROPORTIONS
Quote:
Originally posted by JLS:
PsychoTechFreak
Why would you "maybe almost eliminate- the political (diplomatic and war *sigh*) aspects of it"; is this just for the AI, in a Solo game or every player?
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Well, I just thought about ways to somehow stress or accentuate the aspects of building and peaceful expansion under almost real conditions. Also, it would eliminate a big part of micromanagement for a long time to avoid that it could take several years of my real life
It would be impossible for PBW or more than 2 or 3 players anyway, because you somehow need a kind of time lapse function for centuries in a slowed down proportions game.
My first draft setup was even about a solo game without any AI, but then I thought it might be nice to see at least one alien race at the end (SETI), just for the interest in AI development under extreme conditions.
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