
March 5th, 2003, 08:09 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Slow down exploration speed in AICampaign/PROPORTIONS
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by PsychoTechFreak:
quote: quote:
Foundations mod was a bit more like that, because you started out
|
I didn't realise Foundations actually existed. I thought it was some kind of ultra-comlplicated uber-mod that would be the end result of years of steady development on Proportions. PvK, what exactly is Foundations? Is it a pre- SEIV thing or is it a future project resulting from proportions learnings? Its a mod that he wanted to make, but was too ambitious to be done in time, so he made Proportions instead, which is part of what Foundations is supposed to be. I think Foundations was going to be a "complete" mod, as in it would change everything about the game, including the basics of the tech tree and all that stuff. That's right. Foundations was Proportions plus some "grit tech" elements at the low end of the tech tree, and a reworking of much of the tech tree, new weapons and techs, changes to all the weapon abilities, new racial tech trees, at too much more for me to get done.
I wanted to complete Foundations mod for the Gold CD, but ran out of time to enter all the changes I had planned. The changes to the "proportions" were there though, so I removed the rest made it into a mod mainly just to the proportions of the game.
I am starting to think maybe I should try to see if there are volunteers to help implement Proportions 3 and/or Foundations. It's a ton of work just figuring out what to do, and a cubic ton of work to actually do it, but maybe if we divide it up amongst some volunteers, it could work out. Of course, that still leaves a ton for me to do first... ;-)
PvK
|