
December 16th, 2003, 07:08 PM
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Colonel
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Join Date: Jan 2001
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Re: Updated the FAQ
Quote:
Originally posted by Slick:
It's actually in there already. But you are right. This needs to be clarified and referenced in a few places because it is buried in the section for capturing planets. Thanks.:
7.2.9 Captured population (by any means) loses all of its racial attributes and is identical to yours except they retain their atmosphere breathing so can be used to populate your colonies appropriately AND they slowly get unhappy over time so you need to account for that so they don’t riot (riot police, upc, etc.).The positive happiness effect of 10 troops of any type will exactly cancel out the negative happiness of having alien population on a planet.
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Forgive me Slick if I correct you, but the happiness thing is a little bit more complicated:
1.) What makes the difference between original and captured population is in the happiness.txt file
Natural Decrease := -20
Natural Decrease for Other Races := 20
The first line is the original population, the second all foreign/captured populations. Therefore this can be modded! If both values are equal then there will be no difference in the happiness reaction at all.
2.) You think that a positive value makes the population angrier and a negative value makes them happier. That is not correct. If you leave a happy original population with the "natural decrease = -20" alone they will get indifferent! A negative value shifts the happiness to indifferent no matter if you start jubiliant or angry. In contrast a positive value shifts the happiness to the extremes: if you start a little bit happier than indifferent you go to jubiliant, if you start a little bit unhappier than indifferent you go to angry. As far as I know the natural decrease alone will not cause a riot. For this you need other factors that influence the happiness.
[ December 16, 2003, 17:12: Message edited by: Q ]
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