Thread: A Moo3 Reject
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Old June 10th, 2003, 02:01 PM
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Default Re: A Moo3 Reject

You are so right Erax.

What I like about SEIV is that it is a game that works and works well. From playing to modding SEIV has set the standard for 4X games now.

I read the other day in the GC forum that GC is the most moddable game ever. I nearly fell out of my chair laughing at the **ot who posted that. Obviously he has never played SEIV.

I have also found from trying to play that dismal POS , utter crap, f**ked up game MOO3 that SE IV is a dream of simplicy and understanding. It is intuative and rewarding on many levels. MOO3 just simply p***es me off to no end. I could rant on about how much I hate that frickin game all day and night, and it would accomplish nothing. I was dumb enought to buy it, and the pri**s at QS are laughing all the way to the bank. NOTE: Never again you ****ers!

How is it possable that one guy, Aaron, working on his own can invent such a game as SEIV whereas a team of "motivated" people working at QS could only come up with a lame assed game like MOO3?

There menus suck, there is no logical progression between them, and after a playing SEIV one developes a trapped feeling while trying to navigate MOO3 menus. Playing MOO3 is like being stuck in a nightmare where you can't find the door and your trapped in some sick maze and the air is running out.

I hate that game so fricking much that I broke the two disks into tiny little peaces and mailed them to QS with a nice little note telling them where they can put them. The greatest pleasure I have had in a good long time was uninstalling that POS game from my computer.
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