
March 6th, 2003, 06:58 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: Proportions AI without AI colony bug :)
Quote:
Originally posted by oleg:
Yes, it is a palliative rather than true solution but untill MM fixes it, we are stuck with it.
It was a pain in a... to work through all AI states in all construction_vehicles files
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Oleg,
I don't understand what you are saying, here? Are you saying the Abbidon won't build Colony ships with the way it is currently set below, when a new Researched Colonization type is completed in Proportions 2.53?
It seems the method you suggest may leave the AI with surplus multiple Colonizers, hence straining their maintenance to a greater degree.
Suggested Oleg Piundon:
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AI State := Not Connected
Num Queue Entries := 14
Entry 1 Type := Colony (Rock)
Entry 1 Planet Per Item := 200
Entry 1 Must Have At Least := 1
Entry 2 Type := Colony (Gas)
Entry 2 Planet Per Item := 180
Entry 2 Must Have At Least := 2
Entry 3 Type := Colony (Ice)
Entry 3 Planet Per Item := 160
Entry 3 Must Have At Least := 3
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Currant Abbidon from Proportions
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AI State := Not Connected
Num Queue Entries := 23
Entry 11 Type := Colonizer
Entry 11 Planet Per Item := 30
Entry 11 Must Have At Least := 0
[ March 06, 2003, 17:23: Message edited by: JLS ]
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