Re: BIG AI problem in Proportion games with "classical" movement :( :(
I wonder if this is the same issue with the AIcampaign idea to put the population cargo ability to the ship hulls of the starliners. Maybe the behaviour is different then?
The problem seems to be the 1kt cargo ability of the supply cargos, which is necessary for supply transporters. What if this would be removed from the supply cargo and we search for another compensation. Probably an additional transporter hull with supply tank abilities tied to the hull? I am not sure if that is even possible.
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