View Single Post
  #24  
Old March 13th, 2003, 06:04 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: BIG AI problem in Proportion games with "classical" movement :( :(

Quote:
Originally posted by oleg:
I'll send the example when I come home. But you can simply start a new proportions game, turn-based movements, several AI players. After about turn 40-50, switch to a computer player and you will see the problem. If somehow everything is all right, try another AI player. Sometimes it happens, sometimes not. Races with my AI are more exampliary because they build more transports. But I saw this weird behaivor with Abbidon and CueCappa.
I can wait for the attachment, I may need some additional Data files you may have changed?

EDIT:
I think it best I distence my self from Proportions, at this time.
Besides PTF, seems to be on track

[ March 13, 2003, 23:26: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote