Re: BIG AI problem in Proportion games with "classical" movement :( :(
PvK, I need some hints:
How to modify the following, in case of 200 pop units now would reflect 1 in proportions 2.5.3.1:
Population Defender Attack Strength := 3
Population Defender Hit Points := 100
Damage Points To Kill One Population := 200
And, because I think the scores would go up with 200 times the old populations:
AI Uses Mega Evil Empire := True
AI Mega Evil Empire Threshold Score Thousands := 600
AI Human Mega Evil Empire Score Percent := 400
AI Computer Mega Evil Empire Score Percent := 500
Maximum Population For Abandon Planet Order := 50
Can I modify...
Reproduction Check Frequency := 10
... back to 1 and use 1/10th of the according pop grow factors (facilities and such). I doubt, because of 1% min., right? But would be nice.
Has anybody tried to change this one to "true" already, and does it work?:
Simultaneous Games Show Strategic Combat := False
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