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Old March 14th, 2003, 08:52 PM
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Default Re: BIG AI problem in Proportion games with "classical" movement :( :(

Quote:
Originally posted by PsychoTechFreak:
PvK, I need some hints:

How to modify the following, in case of 200 pop units now would reflect 1 in proportions 2.5.3.1:

Population Defender Attack Strength := 3
Population Defender Hit Points := 100

If you want the same toughness of population, you'll need to divide both by the number you multiplied population by, which for 200 is impossible. Set both to 1 for the closest results. Militia will be twice as tough and have about 67 times as much firepower as before. That's probably not disastrous, though.
Quote:

Damage Points To Kill One Population := 200


Same deal. Set to 1 for same toughness of population and facilities versus bombardments.

Quote:

And, because I think the scores would go up with 200 times the old populations:

AI Uses Mega Evil Empire := True
AI Mega Evil Empire Threshold Score Thousands := 600
AI Human Mega Evil Empire Score Percent := 400
AI Computer Mega Evil Empire Score Percent := 500


Not the whole scores, just the effect of population on scores, which isn't so big a deal. I wouldn't change this, at least until a clear effect was observed.

Quote:

Maximum Population For Abandon Planet Order := 50


Multiply by 200.

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Can I modify...
Reproduction Check Frequency := 10
... back to 1 and use 1/10th of the according pop grow factors (facilities and such). I doubt, because of 1% min., right? But would be nice.


You can, but it will bring back the unmodded population growth rate (except with less effect from the minimum growth). So, I would say you shouldn't, unless you want that.

Quote:

Has anybody tried to change this one to "true" already, and does it work?:

Simultaneous Games Show Strategic Combat := False
Yes, it works, but what it does is show the game master the colored-dot zoom-out map of the tactical combat, zooming along at high speed, for every combat in the quadrant, even of aliens the human player hasn't met. It's fun to watch, but isn't something a player should see if they want to preserve fog of war. It has no effect on PBW or PBEM - it just shows dots fighting each other once during the turn resolution.

PvK
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