Re: Mutliplayer TCP/PBeM Question
Thanks, but it didn't seem to work... or maybe I messed it up. We played TCP for 75 turns or so, then when I loaded it up to run as host for PBeM, it asked me if I wanted to continue in TCP and I said No. We ran the host PBeM for a bunch more turns, but now it won't ask me to run in TCP anymore... or is there a way to load it up in TCP now?
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