Re: Counter Intel Projects
As much as I like the offensive intelligence projects in SE IV with the possibility to target specific planets and ships, I found the counter intellingence of SE III much more convenient and efficient than in SE IV. If I am at war with multiple empires, I will get hit by their intelligence operations even if I have 10x more intelligence points than they together, because I can only run 12 counter intelligence operations! I would really prefer the solution of SE III where you just specify the percentage of intelligence points you want to spend on defence and let the computer do the rest.
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