Re: Strategy Articles!
Strange that nobody has responded to this yet. I for one can't wait! Personally I would like to see "17.3 Managing Your Economy" next; although I eagerly await all of them and would be happy with any of them.
If you do 17.3 next, here are some of the things I would like to see your methods of doing:
- Could you include your methods of keeping track of things? Like how do you do it? paper? memory? notpad.exe? Specifically, I like to keep track using the system notes on the galactic map of such things as which system-wide facilities are built, if the system has cloak detection sats, and other system type info.
- The things I get bogged down with in the mid game are upgrading facilities once level III's come out. i.e. can't be built in 1 turn so I build level II's and upgrade later - but sometimes forget to upgrade when the Last one is built.
- Also, your methods for efficiently moving units & population around.
- Also, how many planets per system do you build spaceyards on?
- Do you use spaceyard bases to supplement spaceyard facilities?
- How do you tweak your production & construction so that you have no large defecits or surplusses?
- How many storage facilities do you build?
Sorry for rambling. I don't really think I do a terrible job at these things, but I would like to see your methods, which have been developed far longer than mine and are thus probably much better. Thanks.
Slick.
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Slick.
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