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Old March 16th, 2003, 10:55 PM
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Fyron Fyron is offline
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Default Re: [Other games] Galactic civilizations released March 26th.

Quote:
Originally posted by neomax:
Well, the developer of GalCiv declares that their strong AI is due to the multi-threaded mechanism. I remember there is an option to set a total ship number uplimit in order to reduce end-game AI calculation time. So calculation is very time-consuming for the computer. But using multi-threaded mechanism, the GalCiv probably won't have such kind of issue, because the computer thinks while the player is still making his arrangement!
So? They could just as easily make a deep, feature-rich game and use a multi-threaded AI mechanism. Instead, they chose utter simplicity.
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