Although there are some winners and some losers in the poll, it looks like our tastes cover the whole gamut... and that's with only 37 voters!
One thing not in the poll that is important to me is giving games a twist. A plain vanilla SEIV game holds little interest for me. Been there, done that. Any number of things can be done to attract players like a special map, various restricted or compulsory techs, a campaign or series of games and some truly original ideas that defy categorization.
So, throw me a curve ball, I'll probably swing.
Kim