Thread: feature adds
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Old February 4th, 2001, 11:15 PM
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Default feature adds

does anyone else think it makes sense for a ship yard to have the ability to launch fighters, mines, and sats?

i mean, it can launch a dreadnaught but it cant launch a fighter. it can launch a starbase for cryin' out loud.

also, does anyone else think it makes sense for medium and large mines to get a resource discount to make them worth building? maybe make their hulls cost no more than small mines since they are at a big disadvantage being easier to sweep?

how about a mini-religious talasman for fighters and troops? it would be handy for those of us who take the TO HIT % down to 50 to exploit those talasmans.

I have done all these for my dataset, except the mini talasman which i thought was just too cheesy. let me know if anyone else thinks they sound worthwhile or ballanced.
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