Thread: Treaties
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Old March 17th, 2003, 05:25 PM
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Default Re: Treaties

For these treaties, the AI bases its decision on scores. The AI can see scores of all players no matter what the settings are (the only thing it can see that humans can't). Modded AI's can be different, but from the Newbie FAQ:

10.6.7 For default AI’s: If you have six times their score, you can make them a Protectorate; if you have eight times their score, you can Subjugate them; if you have ten times their score and are not allied with them, you can get them to Surrender.

edit: the AI anger level toward your empire also plays a part in the decision to accept a new treaty.

Hope this helps.

Slick.

[ March 17, 2003, 15:50: Message edited by: Slick ]
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