
March 18th, 2003, 12:07 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: NEW SE4 Mod (ideas, suggestions help?)
I'm pretty sure you'll want to use some variation on mount-based QNP (quasi-newtonian propulsion).
The main point of which is that bigger ships need bigger engines to go the same speed.
The essense of mQNP is that you must use a mount in order to add engines. There will be a mount unique to each hull size, that adjusts the physical size of the engine to match the mass and profile of the ship.
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