Re: Ai testing : what to do when the AI stops building ?
Trooper,
If that is not a tested or true “ _AI_Construction_Vehicles File,
Check for Line gaps (no more then one) in-between AI states
Or try a few turns with a known working “ _AI_Construction_Vehicles File..
Note: You will need to quit and reload. Also may have to advance a few turns! After some AI File changes!
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How many Colonies where there when you reported the Problem? If none or Full, this will explain no AI facility calls...
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Are you using a "_AI_Construction_Units file in that race directory or AI default Sub directory? If not, this will explain why no AI unit calls.
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Also must be sure that there are no files that have the names of other races in any one Race Folder.
[ March 18, 2003, 19:29: Message edited by: JLS ]
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