
March 18th, 2003, 10:10 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Ai testing : what to do when the AI stops building ?
Quote:
Originally posted by oleg:
But... Was not if fixed in 1.84 ??? Or AI is still underperforming ?
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This is a different problem.
Before the 1.84, using the line Maximum "Maintenance Percent of Revenue := 98", the AI had problems to determine if had reached this limit, because doesn't considered the bonus.
This problem was fixed.
The problem that Trooper have now, is that if the AI doesn't have some supply storage facilities, simply stop to build anything.
Think this trigger never was very usefull, but still is there.
Is like how the AI think: hey, I have not reserves, then, maybe is prudent stop to spend resources building things!
I can't consider it exactly a bug, but if the AI have enough production of resources, of course that doesn't matter if have some resources storaged or not...
[ March 18, 2003, 20:11: Message edited by: Master Belisarius ]
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