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Old March 21st, 2003, 02:20 AM

Saarud Saarud is offline
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Default Re: OT) Best Turn Based Game: Fantasy or Space or War

I love strategy games. Been playing games for 25 years now and computer games for almost 20 years. I can't really pick one but here are some of those that have ruined my social life....

Space Empire 4 (But ofcourse!) Master of Magic, Chaos Overlord, Colonization, Imperialism 2, Battle Isle (all of them), Conquest of the New World Deluxe, Reach for the Stars (the old one), Empire, Genghis Khan 1, M.U.L.E., Emperor of the Fading Suns (very buggy and flawed game but IMO best design ever), Medeival Lords, Stars!, Harpoon, Rise of the West, SMAC/X and a bunch of others.

If I had to vote for just one game it would be Chaos Overlord which is a gang strategy games with cyperpunk settings where you are trying to get control of a city. The AI are very good but when playing this game against 4 other humans is when it really shines.

Quote:
Originally posted by klausD:
quote:
It is because some people have an unfounded fear of anything mentioning the phrase "real-time". They see C&C and Warcraft/Starcraft and think that is all that real-time is. They do not realize the possibilities, and how pauseable real-time (where you can issue as many orders and view whatever you want while the combat is paused) is better for combat than any turn-based system.
Not at all, sorry. The problem is not the "understanding". Its the "not accepting". I do understand the concepts of real time, and I played not only command and conquer. I tested many real time games (even pausables like SFB etc.)

What you do not "understand" is that EVERY kind of real time game, if pausable or not, favors action to thinking. I am not willing to play a game in which it is important if I hit the mouse button at the correct second just to give some orders before he does the same a second later. And if he dont press his mouse button because he is thinking too slow, he will be annihilated. Very funny. This is not the game I want to play.

I use to think like you.... then I tried EU and EU2 and my world turned around. Europa Universalis 2 is labeled as a RTS and indeed in the game the days continously tick down. However there is a pause button which can be pressed and you can look over your empire and make all the orders you need. This game spans 400 years of history ticking one day at the time. The game includes over 100 independent nations which act each and every day. It would be impossible to make this game true turn based. IMO even if it is label as RTS it feels much more like playing a turn based game.

[ March 20, 2003, 12:26: Message edited by: Saarud ]
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