Re: AI colony ship design
ROFL, that's great! Just goes to show why coming up with an "adequate" ai is harder than people think.
Oh, well. Some extra supply is better than none. Won't eliminate the problem of derelict colony ships, but it should help.
Assistant: Chief, why are we putting a colony module on on this cruiser again?
Chief: Cause His Higness feels the extra range is neccesary to expand his empire of course!
Assintant: But want are they going to shoot at the enemy, cans of spam and bottled water?
[This message has been edited by geoschmo (edited 08 February 2001).]
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