Re: Tug of War - Progress Thread
OK, some interest!! Let me answer some of these questions.
Megatrain - The catchy name is "Tug of War", get it? The Tug has 3 indestructable components, the bridge and 2 ion engines 1 (and these are the only engines, so ship movement is 2), so it can still move when damaged. It is otherwise a defenseless ship (no armor, shields or weapons) which will cause it to run for a corner during battles.
If you can't pay the maintenance, I wouldn't suggest trying to capture it, unless it's a Last ditch effort to prevent someone else from getting it home.
If, for some reason including lack of maintenance, the Tug gets destroyed, the Game Master can build and place a new ship in as few as 3 turns.
If you analyze the ship, you will not get components as they are racial specific and analyzing the ship is not the object of the game.
The Game Master pays the maintenance until the Tug gets captured.
Because the components are racial specific, noone can make thier own.
To everyone - The idea of high maintenance was to force empires to be balanced economically and militarily. Your empire has to be able to afford the maintenance and protect the ship from all the others.
A question came up on IRC Last night about alliances. I do not have a problem with forming any alliance, just realize that there can only be 1 winner, whoever gets the Tug to his Homeworld.
The Mod needs to be installed at PBW before I can setup the game. I will post in this thread when that happens. Feel free to continue to ask questions and I will continue to answer them.
Gandalph
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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