
March 20th, 2003, 12:43 AM
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First Lieutenant
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Join Date: Apr 2002
Location: California
Posts: 790
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Re: Stealth and Scattering Armor bonus
Quote:
Originally posted by PvK:
Since SE4 to-hit mods aren't true factors, but additive modifiers, any such formula would only apply to specific examples requiring all the other factors to be known. Unless you are only fighting one type of enemy unit, and they always fire at the same range, etc, the formula will give different values in each case.
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Yup. Step (2) has the problem of being extraordinarily difficult to calculate, esp. for a newbie. It's probably best to simply advise players to always research armor up to 6, and to always put def. armors on all attack ships.
Also, I think I'm reversing my reversal, and going back to thinking the formula SJ gives is wrong. Death to SJ! Down with the formula!
-Spoon
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