Re: Thoughts behind mounts
So, correct me if I'm wrong in assuming I could do the following:
1> Create multiple entries for each mount with respect to both the min and max vehicle size. (ie, the same mount, but an entry for vehicle sizes 150-250, 300-500, etc.) -- this should be invisible to the player so that he or she only sees one "large mount" option per ship design.
2> Order them in such a way that the AI only uses the larger stylized mounts when it seems halfway appropriate to integrate them.
3> Finally, the mounts can't be too specific else the AI ships will all have obvious weaknesses based completly upon the size of the ship. (ie- all "battlecruiser" AI ships will use "large ER mounts" which will get cut to peices by small, fast ships.)
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Ok, so thats a challenge. And it raises another question:
Can I control the AI to use mixed arms? ie- make fleets consisting of ratios, like "1 Battlecruiser to 2 Destroyer to 2 Escort"? That would give me enough flexability to make the AI use mixed mounts that would (hopefully) make for much more intresting tactical combat.
Any help here greatly appreciated. Taking this AI apart isn't easy.
Chris Woods
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