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Old February 7th, 2001, 02:34 AM

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Default Re: Armor, Shields and Damage (FAQ)

Wow, that is some damn fine research work. Definitely organic armor should not add up extra points if there is no partial damage.

" But this gets messy. How does this "damaged" list indicate that Quantum Engine-III #6 is damaged? The components look identical, but you have six of them. Basically, extra work for the programmer. Not saying impossible, or hard, just extra work. Other solutions are easier to do and would appear to do the same thing."

But you don't have to know which one is damaged. Like you said, they are all identical. If one of your Quantum engines are partially damaged, then who cares which one it is? The program could automatically count damage on the first component in a list of identical components, if one of those are selected to be damaged. Once that one is destroyed, it could pick another component to damage.
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