Re: Armor, Shields and Damage (FAQ)
I would have to agree with Sinapus about how to apply damage to armor and internals. The way I see armor is not as individual pieces, but as a single one... Think of each piece as a layer around the whole ship... not like patch work. Damage should take out a 'piece' at a time... representing the layers being bLasted away.
Also, I think it should work the same for multiple components... group them together, and just track damage for the group... so when you do enough damage to the group that would destroy a single piece, it does. It takes some of the 'randomness' out, but is simplistic, but I think, effective. Maybe this is how it works now... does anybody know?
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