
April 4th, 2001, 08:48 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Armor, Shields and Damage (FAQ)
I think that just having a separate "retained damage" for armor vs internals would work well.
Then you only add the retained damage when you hit a component of that type.
This will prevent armor-skipping weapons from using the retained damage that a WMG did to armor, to blow away internals.
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