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Armor, Shields and Damage (FAQ)
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April 4th, 2001, 08:48 PM
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Suicide Junkie
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Re: Armor, Shields and Damage (FAQ)
I think that just having a separate "retained damage" for armor vs internals would work well.
Then you only add the retained damage when you hit a component of that type.
This will prevent armor-skipping weapons from using the retained damage that a WMG did to armor, to blow away internals.
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