Re: Armor, Shields and Damage (FAQ)
First, Zanthis.. wow.. thanks a bunch for this info. Nice to know HOW the bugs affect the game.
I'm new here. This is my first post and I'm still playing the demo - awesome game!! I'm ordering it this month - I figure my bills can wait a little. <grin>
What about this as a stopgap solution until they do a fix?
Divide armor into smaller chunks - say by 5. Tonnage required, tonnage structure and all effects. This would cause more armor destruction and less 'carry-over' damage effects.
I *think* to do this you'd have to do it for ALL armor and modify all the races build designs to put 5 times as much armor on. If you didn't do it for all armor, I think you'd get weirdness where AI ships piled on loads of standard armor until the better types were researched.
The only other possible problem I see with it - How many components can you shove on a ship without causing problems for the program?
__________________
Friends help you move but real friends help you move bodies.
|