quote:
I hope MM fixes the fighters soon, so emissive armor will be useful in standard games as well. That will also make crystal armor much better against fighters
Rather than fixing the fighters, fix the Emissive Armor!!!
Instead of an All-or-nothing approach, subtract 10 points from the weapon damage whenever an Emissive component (with 10 ability points) is hit.
With that, damage is reduced for any weapon hit.
Emissive armor will then stack, but only if a second Emissive armor component is hit on the same shot (and the first armor was destroyed).