
April 12th, 2003, 03:58 PM
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Captain
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Join Date: Jan 2001
Location: Texas
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Re: OT: Galatcic Civilizations (GalCiv)
Quote:
Originally posted by SlapBone:
The game does crash when you try to use the slider and the target civ has less than 100 but this problem has a workaround and the game is far from unstable (as you portray it).
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If you do not use the workaround, then the game will crash every time you do a trade with a Civilization that has less than 100BC. If you do a trade every turn--which is apparently required when you play the game at higher levels of difficulty--then the game will crash every turn--unless you use the workaround.
At lower levels of difficulty, the AI probably isn't trading technology for money. As a result, you can easily win at lower difficulty levels without using this feature.
So, I guess you could say that at lower difficulty levels, the game is quite stable.
I just played a beginner game to try out tech trading. In a Sub-Normal game, I doubt I would be doing nearly as much tech trading. But in the Beginner game, it was becoming quite, quite tedious. Every turn, I would discover a new technology and go offer it for money to five major races and four minor ones. That was a heck of a lot of clicking. Don't even get me started on the amount of clicking you must do to send dozens of constructors around building and upgrading starbases every turn.... 
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