Re: New Concepts
"1. Random exiting Warp Points. IE, you enter it, and where you come out you no not where it will deposit you."
Interesting.."
"2. Booby Traps. IE, a ship enters a sector, wp, planet, etc and is injured or destroyed by a hidden booby trap."
Wouldn't Sector: Damage cover this? Except it doesn't go away.
"3. Planets window
send Colony Ship window
Would be helpful if it too indicated whether or not a colony ship is in route to planets."
Err, doesn't it already? Left side of the window?
"4. Point Defense Cannons and Threat Defense Cannons.
PDC work against fighters. TDC work against Missiles, drones, and torpedos.
(I think this would be nice for a mod if it has not already been done.)"
Hrmm..maybe.
"5. Fire Control or Command & Control components.
These components are required in order to put PDC or offensive weapons on a ship."
Could sorta be done now. Give ship hulls a massive to-hit penalty and these an equivilent bonus.
[ March 28, 2003, 04:28: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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