quote:
Originally posted by Daynarr:
I think that the scoring should be based on the active maintenance total without race modifiers applied. That will make building empty hulls and mothballing ships useless since the mothballed ships don't count for maintenance and empty hulls won't have much of maintenance.
Given that you can unmothball a ship and deploy it the next turn, I would oppose any scoring system which doesn't consider mothballed ships.
But what about my suggestion to increase the effect of units on the score?