Re: Would anyone be interested in more planet development?
I'd like to see some more interesting facilities become available (ie: defense, prod boost, etc), but the AI would need to be able take advantage of them for it to be fair.
I also agree with Jason2 about the new facils not being requirements. One of the first things I appreciated about SEIV was that you didn't to deal with the have the whole "population appeasement" factor that CIV, SMAC, and so many other 4X games have, where you need to continually build "holo-theaters", etc just to keep your cities from rioting, because they are always on the edge of doing so - you can never keep them happy enough. Blah. Then in SMAC, they did the same thing with polution control as well as happiness - urk.
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