Re: I Did It.
"Ok. Micromanage it so that a lot (10 or so) of high-cost projects all finish on the same turn. That will definitely cause them all to succeed."
If your opponent has been putting points in counter intel..it shouldn't.
Say you have equal intel points, he's using CI 1 (i.e. no point modifier). 20k per turn each, half toward attack. You both attack with a 20k project. A attacks one at a time, B attacks en mass with micromanagement.
Turn 1:
A puts 10k into CI, total 10k
B puts 10 into CT, total 10k
A puts 10k into A1, total 10k
B puts 10k into B1, total 10k
Turn 2:
A: 10k CI, 20k total
B: 10k CI, 20k total
A: 10k into A2 (A1, A2 10k each total)
B: attacks with B1: 20k lost from A's defense
Turn 3:
A: 10k CT, 10k total
B: 10k CI, 30k total
A: 10k into A3 (A1-3 10k each)
B: 10k into B2, 10k total
Turn 4:
A: 10k CI, 20k total
B: 10k CI, 40k total
A: 10k into A4 (A1-4 10k each)
B: attacks with B2, 20k lost from A's defense
Turn 5:
A: 10k CI, 10k total
B: 10k CI, 50k total
A: splits into A1-4 (A1-4 12.5k each)
B: 10k into B3, 10k total
Turn 6:
A: 10k CI, 20k total
B: 10k CI, 60k total
A: splits into A1-4 (1-4 15k each)
B: attacks with B3, 20k lost from A's defense
Turn 7:
A: 10k CI, 10k total
B: 10k CI, 70k total
A: aplits into A1-4 (1-4 17.5k each)
B: 10k into B4, 10k total
Turn 8:
A: 10k CI, 20k total
B: 10k CI, 80k total
A: attacks with A1, A2, A3 and A4. 80k lost from B's CI.
B: attacks with B4, 20k lost from A's CI
Net effect: same. The only benifit you get is if your attacks can go over the total amount of CI that can be stored by the other empire- if they use all 12 slots, you'd need a project that costed 500k points or more. In unmodded SE4, all they have to do to ensure they stop this sort of attack is have four CI3 projects. And this if ALL your CI slots are used up with the most costly project.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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