Thread: I Did It.
View Single Post
  #38  
Old April 9th, 2003, 01:34 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: I Did It.

My statement was never meant to include a situation in which the defender has more defense than the attacker can ever under any circumstances breach. It was never meant to include a situation in which the defender has 12 CI 3 projects running. That is a very special and specific circumstance that is irrelevant to my general statement.

Massing your intel points is not meant to be more effective at getting the same number of projects through in the same amount of time. That is never what I said it was for. It is for breaching a high level of stored CI points all at once. If their CI projects are nearly maxed out (which always happens in games where both sides get some intel and there is a peaceful build-up), then spending X each turn on attacks can be blocked with Y CI production each turn, where Y is the equivalent to X in defense points. If you instead hold your attacks until a lot of projects are ready to complete at once, then you can get a larger multiple of X (C*X) all at once, which will not be canceled that turn by Y, and so a lot of stored CI points can be defeated in that turn. If C*X is large enough, you can get projects through in that turn. You will not be able to get them through in the next turn, because you can only get X attack points in, and they can still make Y defense points. So, you can get nothing to succeed by spending X each turn, or you can get some projects to succeed by massing C*X points into attacks and have them all finish at once.

If the defender has enough intel production to fill a few CI projects each turn, then of course nothing will ever be able to get through. I was never talking about such a situation.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote