Re: Combat in systems with sight obscuration
actually if neither party has sufficient sensors to see thru the sight obscuring of the storm or nebulae then no combat should occur. if the ai has sufficient sensors then it should be able to attack the human without the human being able to defend or maybe defend with huge minuses (like only a 1% chance to hit [golden bb]). vice versa if other way around.
too bad that cloaking devices dont work in the combat screen. that could make for some nasty surprise attacks. question: can you fleet cloaked and uncloaked ships together and will the enemy see only the (helpless unarmed) uncloaked ships while the cloaked ships act as hidden guards? assuming the enemy does NOT have sufficeint ability to see that level of cloaking.
[ April 09, 2003, 02:13: Message edited by: desdinova ]
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