
April 10th, 2003, 06:45 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Distance Scale in combat
Quote:
Now consider that all engines in SE4 say slower than light speed travel (unrealistically) on them. One combat square is more than 3 light years if you call it a parsec. Doesn't quite work out.
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Why do you say "unrealistically"?
While sublight speed travel is a given in RL, the warppoints in SE4 will give FTL travel... The description implies that ion,etc engines aren't what are used to travel warppoints.
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