Send those over as wishes, he's pretty good about trying to include everything. And I don't think he's looking at moving into real time, he just wants a faster model for turn-based play Online. Even his Version of the massively multiplayer game that he's looking at for #5 is supposed to be turnbased. I didn't press him because he wanted to keep some secrets. I am really curious though, because when I spoke to the design team over at Firaxis about the mp Version of Civ III they mentioned that Sid wasn't happy with the way turn-based games work Online either, but he too is refusing to move to a real-time interface. I'll be very interested to see what both Aaron and Sid come up with.
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