Thread: New Weapons
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Old April 14th, 2003, 07:42 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: New Weapons

Quote:
Originally posted by General Woundwort:
How about bombs that only target weapons platforms? (For those of us who like to practice "regime change with minimum civilian collateral damage"?)
In the current patch WPs are always hit before other cargo anyway. How about a change to the way damage affects planets? Normal weapons should be nearly unable to completely slag a planet. You should need 'special' weapons to completely wipe a colony out. It's buildings and population spread over thousands of square miles, after all. And conversely, you should not be able to destroy military vehicles with ground-attack weapons. The current 'planetary weapons' are just high-powered 'normal' weapons that cannot target anything but planets. You can pound WPs to dust with them once you get in range. That should not be possible.

IF we had a special damage type that canceled the 'damage to kill one population' ratio we could have normal weapons able to destroy planet defenses but NOT population at any reasonable rate, and planetary weapons able to use this special damage type and destroy population/facilities without being cranked up to huge damage levels that can paste planet defenses.

[ April 14, 2003, 20:55: Message edited by: Baron Munchausen ]
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