View Single Post
  #96  
Old May 11th, 2003, 09:24 PM
eddieballgame's Avatar

eddieballgame eddieballgame is offline
Corporal
 
Join Date: May 2003
Location: Anchorage, Alaksa
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
eddieballgame is on a distinguished road
Default Re: Recycle Old Threads Drive Canceled!

[quote]No, it is a fact because there are a huge number of unnecessary clicks that you have to make to get anything done, but those things most often get overridden by the AI anyways. A non-clumsy interface would not have so many windows to go through to make minor changes. The degree of clumsiness and whether or not it is a game-breaking issue is a matter of opinion, but the fat that it is clumsy is not.[quote]

It is a fact that this is my opinion; the "unecessary clicks" you "have" to make to micromanage are not clumsy to me AND not to all.
Could everything be put on 1 or 2 screens, maybe. From what I have read, the "Patch" is addressing this. It does "sound" like you were trying to micromanage with the AI on. Having played MOO3 alot, I find "ROY" will disagree in time on some of my choices. I can even "contol"
those things, shipbuilding, troop building, etc.
as long as I keep an eye on "him". For planet control with no AI override, I turn off the AI.
It does work, that is not an opinion. There is alot to do, Maintaining a healthy planet environment, keeping the pop happy, fed & protected, fleet maintenance, & on & on. This is very close to "simulating" the non real space empire environment. As a game I find this fun to deal with. Oh, that I find this fun is also a fact.

MOO3 is also very moddable, a fact. Meaning
you could "improve" on its many features, an opinion.
Reply With Quote