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Old May 15th, 2003, 09:14 AM
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Default Re: Recycle Old Threads Drive Canceled!

Actually the Planetary Shields only reduce piracy by 1/10 of there strength. You can also build Orbitals as well as System Ships, etc to all but eliminate piracy for said system.
Occaissionally with newly aquired planets there is some AI "bugginess" going on with the DEAS. The Patch is addressing this. Based on planetary budgeting & pop, the DEAS can stay in the "planned" phase awhile.
Grant it, for most "games" it is nice to get immediate feedback on decisions & choices one has made. I think MOO3 has made an "attempt" at trying to emulate "real life" experiences.
That is, not always knowing immediately if all your decisions are for the better. Is this a good idea to implement in a game? It is different, & as the "bugs" are worked out (as in any new game) I feel MOO3 could be the "1st among equals" for TBS space empire games, particularly in the area of "Online multiplay". Time will tell.

[ May 16, 2003, 04:29: Message edited by: eddieballgame ]
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