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Old April 21st, 2003, 01:08 AM

Cyrien Cyrien is offline
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Default Re: who shoots first?

Quote:
But if I understand the game correctly, each turn encompasses a 30 day timeframe. So, assuming that the two fleets moved at the same speed and one only had to move three to get there and the other had to move six to get there, then the first fleet would have been there for two weeks before the other fleet arrived. Certainly that'd be enough time to setup a defense position. If not, then the commander of the fleet needs to be sacked and a more competent commander found!
And here we come upon a fundamental flaw in the system. Engines don't have speed. Is a Quantum Engine faster than an Ion Engine? Following the 30 days per turn model then the answer is... No. Both engines move exactly one sector each day and have the same speed. The Quantum engine just can run for longer so while the Ion engine needs to stop and cool down after moving for 6 days the quantum engine can continue on for several more days.

Thus while in truth a fleet with faster and better engines should be able to overcome the defenders and beat them to the warp point. Yet in this case they both move 3 spaces in 3 turns. Now all things being equal then what you say is true. But in SE4 all things aren't equal and I like to view this defense at Warp Points as one way to equalize things a little more to overcome the speed thing.

Personally I would like to see a system that divides moves into the time. Thus a ship with a movement of 6 would move 6 spaces in 30 days at the rate of 1 space every 5 days instead of 1 space for the first 6 days and then not at all. A ship with a movement of 10 would move 1 space every 3 turns and etc.

Well... I certainly went off the main subject... heh
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