Re: Citizen Federation Version 2.0 available !
It looks like your going to have to go to low poly models, with all of the detailing in the 'skin' for the next Version. right now, I'm working on making rough models with Doga and exporting them to dxf files, then using crossroads to convert them to either 3ds or obj files, opening them in anim8or, using UVmapper to make a single bmp map of the model surfaces, painting the bmp file using 3d images made with POV-ray, then going back to anim8or to put the new 'skin' on the model, exporting as a 3ds model, and then converting the 3ds model into a direct3d x file. (actually sounds worse than it is, the Doga model only takes about 10 - 15 minutes, with anouther 30 minutes to clean it up in anim8or, and the 3d POV images are just textured 'hull plates', or detailed areas that I can splice together and reuse - same POV model with different texture/material, if I need something fancier, I can again use Doga, export, and then convert into a POV format).
Something worthwile to look into if you are interested in making models for Starfury, and probably SEV, is creating models for Star Fleet Command, they seem fairly similar, and there is a lot of information on creating Star Fleet Command models (and a lot of models that could be imported without too much problem)
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